Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
30
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
19
 
Lockpick
19
 
Medicine
26
 
Melee Weapons
13
 
Repair
55
 
Science
45
 
Small Guns
11
 
Sneak
11
 
Speech
20
 
Unarmed
15
 
Intense Training
Swift Learner
Level 1
ST 4 PE 7 EN 5 CH 6 IN 9 AG 3 LK 6
Repair, Science, and Energy Weapons
Level 2
Energy Weapons +2 (36), Speech +3 (20), Repair +10 (50), Barter +3 (20), Medicine +1 (26)
Intense Training (IN)
Level 3
Repair +5 (55), Barter +10 (30), Science +5 (45)
Swift Learner
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