Level 1
ST 5 PE 4 EN 6 CH 6 IN 7 AG 7 LK 5
Small Guns, Melee Weapons, and Unarmed
Bobblehead (Medicine)
Level 2
Sneak +1 (20), Energy Weapons +1 (14), Lockpick +2 (15), Speech +3 (20), Repair +3 (22), Explosives +2 (15), Barter +3 (20), Science +1 (20), Medicine +1 (30)
Lady Killer/Black Widow
Level 3
Lockpick +11 (31), Science +6 (26)
Thief
Rad Regeneration
Level 4
Sneak +2 (27), Energy Weapons +6 (20), Lockpick +1 (32), Explosives +5 (20), Big Guns +3 (20)
Educated
Level 5
Sneak +2 (29), Speech +5 (25), Repair +8 (30), Barter +5 (25)
Comprehension
Pugilism Illustrated => Unarmed +2 (34)
Nikola Tesla and You => Energy Weapons +2 (22)
Lying, Congressional Style => Speech +2 (27)
Grognak the Barbarian => Melee Weapons +2 (32)
Pugilism Illustrated => Unarmed +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Level 6
Lockpick +2 (34), Speech +3 (30), Barter +5 (30), Science +4 (30), Melee Weapons +2 (34), Medicine +4 (34)
Child at Heart
Tumblers Today => Lockpick +2 (36)
Duck and Cover! => Explosives +2 (22)
Level 7
Small Guns +6 (40), Unarmed +4 (40), Repair +10 (40)
Thief
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Big Book of Science => Science +2 (32)
Level 8
Sneak +4 (40), Lockpick +9 (50), Explosives +3 (25), Medicine +4 (40)
Strong Back
Hematophage
Bobblehead (Speech)
Level 9
Barter +6 (36), Science +8 (40), Melee Weapons +6 (40)
Gunslinger
Tumblers Today => Lockpick +2 (52)
Duck and Cover! => Explosives +2 (27)
Level 10
Energy Weapons +6 (28), Barter +4 (40), Big Guns +10 (30)
Here and Now
Level 11
Small Guns +10 (50), Science +10 (50)
Animal Friend
Guns and Bullets => Small Guns +2 (52)
Pugilism Illustrated => Unarmed +2 (42)
Tumblers Today => Lockpick +2 (54)
Dean's Electronics => Repair +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Pugilism Illustrated => Unarmed +2 (44)
Lying, Congressional Style => Speech +2 (42)
Level 12
Energy Weapons +2 (30), Lockpick +6 (60), Unarmed +1 (45), Repair +8 (60), Explosives +3 (30)
Night Person
Level 13
Barter +2 (42), Medicine +10 (50), Big Guns +8 (40)
Commando
Tumblers Today => Lockpick +2 (62)
Covert Ops
Level 14
Small Guns +5 (60), Lockpick +10 (75), Speech +2 (44), Barter +2 (44), Science +1 (54)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Duck and Cover! => Explosives +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Level 15
Sneak +8 (60), Energy Weapons +4 (34), Speech +2 (46), Science +6 (60)
Silent Running
Nikola Tesla and You => Energy Weapons +2 (36)
Pugilism Illustrated => Unarmed +2 (47)
Level 16
Speech +4 (50), Explosives +2 (34), Barter +4 (50), Medicine +10 (60)
Action Boy/Girl
Level 17
Energy Weapons +4 (40), Explosives +6 (40), Science +10 (70)
Mister Sandman
Level 18
Energy Weapons +10 (52), Big Guns +10 (50)
Intense Training (PE)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (44)
Level 19
Energy Weapons +2 (54), Lockpick +3 (80), Science +5 (80), Big Guns +10 (60)
Daddy's Boy/Girl
Nikola Tesla and You => Energy Weapons +2 (56)
Dean's Electronics => Repair +2 (64)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Lying, Congressional Style => Speech +2 (52)
Duck and Cover! => Explosives +2 (46)
Level 20
Energy Weapons +4 (60), Unarmed +1 (52), Speech +2 (54), Explosives +4 (50), Barter +4 (54), Medicine +5 (70)
Grim Reaper's Sprint
Level 21
Sneak +5 (65), Small Guns +5 (65), Lockpick +5 (85), Medicine +5 (75)
Concentrated Fire
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Lying, Congressional Style => Speech +2 (56)
Level 22
Sneak +1 (66), Small Guns +1 (66), Lockpick +1 (86), Speech +4 (60), Repair +6 (70), Barter +4 (60), Melee Weapons +2 (42), Medicine +1 (76)
Deep Sleep
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Superior Defender
Level 23
Sneak +4 (70), Small Guns +4 (70), Lockpick +4 (90), Speech +5 (65), Barter +3 (65)
Puppies!
Punga Power!
Level 24
Repair +10 (80), Melee Weapons +6 (48), Medicine +4 (80)
Master Trader
D.C. Journal of Internal Medicine => Medicine +2 (82)
Dean's Electronics => Repair +2 (82)
Bobblehead (Unarmed)
Bobblehead (Strength)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Big Book of Science => Science +2 (82)
Wired Reflexes