Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
22
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
33
 
Melee Weapons
14
 
Repair
39
 
Science
24
 
Small Guns
60
 
Sneak
24
 
Speech
8
 
Unarmed
14
 
Intense Training (2)
Level 1
ST 4 PE 5 EN 4 CH 1 IN 9 AG 9 LK 8
Small Guns, Repair, and Lockpick
Level 2
Small Guns +19 (58)
Intense Training (PE)
Level 3
Small Guns +2 (60), Medicine +9 (33), Big Guns +8 (22)
Intense Training (PE)
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