Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
13
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
34
 
Melee Weapons
30
 
Repair
19
 
Science
19
 
Small Guns
28
 
Sneak
13
 
Speech
13
 
Unarmed
13
 
Level 1
ST 6 PE 9 EN 5 CH 5 IN 8 AG 5 LK 2
Medicine, Small Guns, and Melee Weapons
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