Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
82
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
36
 
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Intense Training (10)
Iron Fist
Little Leaguer
Nerves of Steel
Pitt Fighter
Power Armor Training
Rad Regeneration
Size Matters
Sniper
Tag!
Thief
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Science, and Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Wired Reflexes
Rad Regeneration
Barkskin
Booster Shot
Power Armor Training
Dream Crusher
Hematophage
Covert Ops
Pitt Fighter
Auto Expert
Big Book of Science => Science +1 (54)
Guns and Bullets => Small Guns +1 (48)
Level 2
Small Guns +20 (73)
Gun Nut
Level 3
Small Guns +20 (98)
Gun Nut
Level 4
Small Guns +2 (100), Science +18 (72)
Educated
Level 5
Science +23 (100)
Daddy's Boy/Girl
Level 6
Medicine +23 (78)
Gunslinger
Level 7
Repair +1 (46), Medicine +22 (100)
Thief
Level 8
Repair +23 (69)
Commando
Level 9
Repair +23 (93)
Intense Training (LK)
Duck and Cover! => Explosives +1 (29)
Level 10
Lockpick +16 (52), Repair +7 (100)
Finesse
Level 11
Lockpick +23 (75)
Intense Training (LK)
Level 12
Lockpick +23 (99)
Intense Training (LK)
Level 13
Sneak +22 (58), Lockpick +1 (100)
Sniper
Level 14
Sneak +23 (81)
Cyborg
Level 15
Sneak +19 (100), Energy Weapons +1 (40), Unarmed +1 (30), Speech +1 (30), Barter +1 (30)
Intense Training (LK)
Level 16
Energy Weapons +13 (68), Melee Weapons +9 (40), Big Guns +1 (30)
Tag! (Energy Weapons)
Level 17
Energy Weapons +23 (91)
Better Criticals (Energy Weapons)
Level 18
Energy Weapons +9 (100), Speech +14 (44)
Concentrated Fire (Energy Weapons)
Level 19
Speech +23 (67)
Intense Training (AG)
Level 20
Speech +23 (90)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Speech +10 (100), Barter +13 (43)
Intense Training (AG)
Level 22
Barter +23 (66)
Intense Training (AG)
Level 23
Barter +23 (91)
Intense Training (CH)
Level 24
Barter +9 (100), Melee Weapons +14 (56)
Intense Training (ST)
Level 25
Melee Weapons +23 (81)
Intense Training (ST)
Level 26
Melee Weapons +19 (100), Big Guns +4 (34)
Nerves of Steel (Energy Weapons)
Level 27
Big Guns +23 (72)
Size Matters (Energy Weapons)
Level 28
Big Guns +23 (95)
Iron Fist (Energy Weapons)
Level 29
Explosives +18 (53), Big Guns +5 (100)
Little Leaguer (Energy Weapons)
Level 30
Explosives +23 (82)
Almost Perfect (Energy Weapons)
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