Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
11
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
17
 
Melee Weapons
15
 
Repair
17
 
Science
32
 
Small Guns
21
 
Sneak
36
 
Speech
11
 
Unarmed
15
 
Level 1
ST 5 PE 8 EN 5 CH 3 IN 6 AG 8 LK 5
Lockpick, Science, and Sneak
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