Strength
8
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
16
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
55
 
Medicine
16
 
Melee Weapons
22
 
Repair
35
 
Science
16
 
Small Guns
35
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 7 PE 4 EN 5 CH 5 IN 5 AG 7 LK 7
Small Guns, Repair, and Lockpick
Level 2
Lockpick +11 (40), Repair +4 (35)
Swift Learner
Bobblehead (Strength)
Level 3
Lockpick +15 (55)
Swift Learner
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