Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
46
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
25
 
Medicine
33
 
Melee Weapons
19
 
Repair
65
 
Science
23
 
Small Guns
50
 
Sneak
20
 
Speech
27
 
Unarmed
13
 
Educated
Gun Nut
Intense Training
Swift Learner
Level 1
ST 8 PE 5 EN 5 CH 7 IN 9 AG 5 LK 1
Barter, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +7 (35), Repair +4 (42), Barter +8 (40)
Intense Training (IN)
Level 3
Small Guns +5 (40), Speech +10 (27), Repair +5 (47)
Swift Learner
Level 4
Small Guns +5 (45), Lockpick +12 (25), Repair +3 (50)
Educated
Level 5
Sneak +7 (20), Repair +10 (65), Barter +6 (46)
Gun Nut
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