Strength
9
 
Perception
9
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
9
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
40
 
Repair
40
 
Science
25
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
9
 
Level 1
ST 9 PE 9 EN 1 CH 1 IN 9 AG 1 LK 10
Melee Weapons, Lockpick, and Repair
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