Strength
9
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
550
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
80
 
Big Guns
72
 
Energy Weapons
82
 
Explosives
82
 
Lockpick
87
 
Medicine
80
 
Melee Weapons
75
 
Repair
80
 
Science
83
 
Small Guns
83
 
Sneak
80
 
Speech
80
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Infiltrator
Intense Training (8)
Lawbringer
Light Step
Nerves of Steel
Pitt Fighter
Rad Absorption
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 1 IN 9 AG 7 LK 7
Repair, Science, and Sneak
Level 2
Lockpick +19 (35)
Intense Training (AG)
Level 3
Lockpick +15 (50), Science +4 (43)
Intense Training (ST)
Bobblehead (Intelligence)
Level 4
Sneak +3 (40), Small Guns +8 (30), Repair +9 (50)
Comprehension
Bobblehead (Luck)
Level 5
Sneak +10 (50), Small Guns +10 (40)
Intense Training (PE)
Level 6
Small Guns +10 (50), Speech +5 (13), Science +5 (50)
Toughness
Level 7
Speech +11 (24), Medicine +9 (35)
Gunslinger
Level 8
Speech +16 (40), Medicine +4 (39)
Strong Back
Level 9
Barter +19 (27), Medicine +1 (40)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 10
Sneak +8 (70), Small Guns +8 (70), Science +4 (64)
Finesse
Level 11
Lockpick +4 (68), Repair +10 (70), Science +6 (70)
Entomologist
Level 12
Lockpick +2 (70), Medicine +18 (68)
Silent Running
Level 13
Speech +18 (70), Medicine +2 (70)
Sniper
Level 14
Barter +20 (59)
Cyborg
Level 15
Energy Weapons +9 (49), Barter +11 (70)
Light Step
Level 16
Energy Weapons +20 (69)
Better Criticals
Level 17
Energy Weapons +1 (70), Big Guns +19 (39)
Lawbringer
Level 18
Big Guns +20 (59)
Action Boy/Girl
Level 19
Explosives +9 (29), Big Guns +11 (70)
Concentrated Fire
Level 20
Explosives +20 (49)
Grim Reaper's Sprint
Level 21
Explosives +1 (50), Melee Weapons +19 (41)
Infiltrator
Level 22
Unarmed +11 (33), Melee Weapons +9 (50)
Intense Training (EN)
Level 23
Unarmed +20 (53)
Intense Training (PE)
Level 24
Unarmed +17 (70), Melee Weapons +3 (53)
Commando
Level 25
Explosives +3 (55), Melee Weapons +17 (72)
Intense Training (ST)
Level 26
Explosives +15 (70), Barter +5 (75)
Nerves of Steel
Level 27
Lockpick +8 (80), Barter +5 (80), Medicine +7 (77)
Robotics Expert
Level 28
Repair +10 (80), Science +7 (77), Medicine +3 (80)
Rad Absorption
Level 29
Small Guns +10 (80), Speech +7 (77), Science +3 (80)
Adamantium Skeleton
Level 30
Energy Weapons +6 (80), Speech +3 (80), Explosives +8 (80), Melee Weapons +3 (75)
Intense Training (PE)
Ant Sight
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Wired Reflexes
Hematophage
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