Level 1
ST 4 PE 7 EN 5 CH 4 IN 7 AG 7 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Sneak +1 (40), Small Guns +6 (40), Lockpick +6 (45), Repair +1 (20), Explosives +1 (20), Science +1 (20), Medicine +1 (20)
Thief
Level 3
Small Guns +5 (45), Energy Weapons +1 (20), Lockpick +5 (50), Explosives +5 (25), Medicine +1 (21)
Swift Learner
Level 4
Sneak +5 (45), Small Guns +5 (50), Lockpick +1 (51), Speech +2 (15), Medicine +4 (25)
Educated
Level 5
Sneak +5 (50), Small Guns +5 (60), Lockpick +4 (55), Repair +1 (26), Science +5 (25)
Gun Nut
Level 6
Small Guns +5 (65), Energy Weapons +1 (21), Repair +4 (30), Science +5 (30), Medicine +5 (30)
Bloody Mess
Level 7
Energy Weapons +10 (31), Repair +5 (37), Science +5 (37)
Intense Training (IN)
Level 8
Small Guns +5 (70), Energy Weapons +2 (33), Lockpick +5 (60), Repair +3 (42), Science +3 (42), Medicine +3 (37)
Intense Training (IN)
Level 9
Energy Weapons +2 (35), Speech +5 (20), Repair +8 (50), Science +3 (45), Medicine +4 (41)
Toughness
Level 10
Sneak +8 (58), Explosives +5 (30), Science +5 (50), Medicine +4 (45)
Comprehension
Level 11
Sneak +7 (65), Lockpick +5 (65), Repair +3 (58), Science +4 (54), Medicine +3 (48)
Gun Nut
Level 12
Sneak +5 (70), Energy Weapons +5 (40), Lockpick +5 (70), Speech +1 (21), Repair +2 (60), Science +2 (56), Medicine +2 (50)
Sniper
Level 13
Energy Weapons +10 (50), Speech +4 (25), Repair +3 (63), Medicine +5 (55)
Silent Running
Level 14
Energy Weapons +5 (55), Speech +6 (31), Repair +2 (70), Explosives +5 (35), Science +4 (60)
Gun Nut
Level 15
Lockpick +10 (85), Speech +2 (33), Repair +5 (75), Medicine +5 (60)
Thief
Level 16
Small Guns +5 (85), Speech +2 (35), Explosives +5 (40), Science +5 (65), Medicine +5 (65)
Better Criticals
Level 17
Small Guns +5 (90), Speech +2 (37), Repair +5 (80), Explosives +5 (45), Science +5 (70)
Finesse