Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
42
 
Medicine
25
 
Melee Weapons
19
 
Repair
40
 
Science
30
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
17
 
Intense Training
Level 1
ST 7 PE 6 EN 6 CH 1 IN 9 AG 5 LK 6
Explosives, Lockpick, and Repair
Level 2
Lockpick +8 (42), Repair +2 (40), Science +7 (30), Medicine +2 (25)
Intense Training (PE)
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