Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
19
 
Big Guns
15
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
13
 
Medicine
40
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
13
 
Sneak
13
 
Speech
34
 
Unarmed
15
 
Level 1
ST 5 PE 4 EN 5 CH 7 IN 10 AG 4 LK 5
Energy Weapons, Speech, and Medicine
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