Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
16
 
Repair
35
 
Science
20
 
Small Guns
20
 
Sneak
20
 
Speech
40
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 5 LK 8
Speech, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +4 (35), Speech +4 (35), Explosives +9 (25)
Swift Learner
Level 3
Sneak +4 (20), Small Guns +4 (20), Speech +5 (40), Barter +4 (20)
Swift Learner
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