Level 1
ST 10 PE 6 EN 9 CH 4 IN 5 AG 5 LK 1
Big Guns, Melee Weapons, and Unarmed
Ant Sight
Barkskin
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Ghoul Ecology
Hematophage
Auto Expert
Power Armor Training
Superior Defender
Xenotech Expert
Pitt Fighter
Booster Shot
Rad Regeneration
Punga Power!
Level 2
Lockpick +4 (33), Unarmed +3 (51), Explosives +2 (21), Melee Weapons +3 (51), Big Guns +4 (52)
Lady Killer/Black Widow
Level 3
Energy Weapons +4 (33), Lockpick +3 (36), Explosives +2 (28), Barter +3 (16), Big Guns +4 (56)
Little Leaguer
Level 4
Sneak +1 (16), Small Guns +4 (29), Unarmed +4 (55), Speech +2 (25), Melee Weapons +5 (61)
Child at Heart
Level 5
Energy Weapons +3 (36), Lockpick +3 (39), Explosives +3 (31), Barter +3 (19), Medicine +1 (26), Big Guns +3 (59)
Educated
Level 6
Lockpick +13 (52), Explosives +3 (34), Medicine +1 (27), Big Guns +2 (61)
Toughness
Level 7
Energy Weapons +3 (39), Lockpick +2 (54), Unarmed +4 (59), Explosives +3 (37), Melee Weapons +3 (64), Medicine +1 (28), Big Guns +3 (64)
Bloody Mess
Level 8
Small Guns +3 (32), Energy Weapons +2 (41), Unarmed +3 (62), Repair +3 (28), Science +3 (18), Melee Weapons +5 (69)
Strong Back
Level 9
Energy Weapons +3 (44), Lockpick +8 (62), Explosives +2 (39), Medicine +3 (31), Big Guns +3 (82)
Size Matters
Level 10
Small Guns +2 (34), Energy Weapons +2 (46), Unarmed +3 (65), Speech +3 (28), Repair +3 (31), Melee Weapons +2 (71), Big Guns +4 (86)
Finesse
Level 11
Energy Weapons +6 (52), Lockpick +2 (64), Unarmed +1 (66), Barter +3 (22), Melee Weapons +2 (73), Big Guns +5 (91)
Night Person
Level 12
Lockpick +10 (74), Big Guns +9 (100)
Life Giver
Level 13
Energy Weapons +4 (56), Lockpick +4 (78), Explosives +5 (44), Melee Weapons +6 (79)
Lead Belly
Level 14
Small Guns +1 (35), Energy Weapons +7 (63), Lockpick +4 (82), Repair +1 (32), Explosives +3 (47), Melee Weapons +3 (82)
Adamantium Skeleton
Level 15
Small Guns +2 (37), Energy Weapons +3 (66), Lockpick +4 (86), Unarmed +5 (71), Speech +2 (30), Explosives +3 (50)
Size Matters
Level 16
Small Guns +3 (40), Energy Weapons +2 (68), Lockpick +3 (100), Unarmed +1 (72), Repair +3 (35), Explosives +3 (53), Melee Weapons +4 (86)
Tag! (Lockpick)
Level 17
Small Guns +2 (42), Unarmed +7 (79), Speech +4 (34), Melee Weapons +6 (92)
Cannibal
Level 18
Small Guns +1 (43), Energy Weapons +7 (75), Repair +1 (36), Explosives +5 (58), Barter +3 (25), Melee Weapons +2 (94)
Paralyzing Palm
Level 19
Sneak +2 (18), Small Guns +2 (45), Unarmed +5 (84), Speech +2 (36), Repair +2 (38), Melee Weapons +6 (100)
Infiltrator
Level 20
Small Guns +8 (53), Science +11 (29)
Grim Reaper's Sprint
Level 21
Energy Weapons +6 (81), Unarmed +13 (97)
Solar Powered
Level 22
Small Guns +5 (58), Unarmed +3 (100), Repair +7 (45), Science +4 (33)
Puppies!
Level 23
Small Guns +8 (66), Energy Weapons +1 (82), Speech +6 (42), Explosives +2 (60), Science +2 (35)
Fast Metabolism
Level 24
Small Guns +4 (72), Science +15 (52)
No Weaknesses
Level 25
Small Guns +3 (75), Science +7 (59), Medicine +9 (42)
Intense Training (CH)
Level 26
Science +1 (60), Medicine +18 (60)
Concentrated Fire
Level 27
Small Guns +5 (80), Energy Weapons +11 (95), Repair +3 (50)
Demolition Expert
Level 28
Small Guns +9 (89), Repair +8 (58), Explosives +2 (64)
Rad Absorption
Level 29
Small Guns +1 (90), Energy Weapons +5 (100), Repair +7 (65), Explosives +6 (70)
Rad Tolerance
Level 30
Small Guns +4 (94), Speech +5 (51), Repair +8 (73), Explosives +1 (71), Barter +1 (30)
Animal Friend
Bobblehead (Barter)