Strength
2
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.0
 
Skill Points
15
 
Barter
14
 
Big Guns
18
 
Energy Weapons
22
 
Explosives
39
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
10
 
Repair
38
 
Science
16
 
Small Guns
45
 
Sneak
20
 
Speech
18
 
Unarmed
18
 
Gun Nut
Level 1
ST 2 PE 8 EN 6 CH 4 IN 5 AG 7 LK 8
Explosives, Small Guns, and Repair
Level 2
Small Guns +5 (45), Speech +4 (18), Repair +2 (38), Explosives +2 (39), Medicine +2 (18)
Gun Nut
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