Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
80
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
85
 
Medicine
80
 
Melee Weapons
100
 
Repair
80
 
Science
88
 
Small Guns
80
 
Sneak
100
 
Speech
80
 
Unarmed
80
 
Ant Might
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Finesse
Intense Training (6)
Iron Fist (2)
Life Giver
Ninja
No Weaknesses
Nuclear Anomaly
Paralyzing Palm
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Strong Back
Toughness
Level 1
ST 8 PE 4 EN 9 CH 1 IN 9 AG 1 LK 8
Science, Sneak, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Ant Might
Level 2
Sneak +4 (28), Science +8 (50), Melee Weapons +8 (50)
Intense Training (PE)
Level 3
Sneak +20 (48)
Intense Training (PE)
Level 4
Explosives +20 (39)
Comprehension
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Sneak +2 (60), Explosives +11 (62), Melee Weapons +7 (67)
Intense Training (PE)
Level 6
Melee Weapons +13 (80), Big Guns +7 (44)
Demolition Expert
Level 7
Big Guns +20 (64)
Demolition Expert
Level 8
Science +20 (80)
Demolition Expert
Level 9
Sneak +20 (80)
Toughness
Level 10
Medicine +20 (57)
Finesse
Level 11
Speech +17 (36), Medicine +3 (60)
Strong Back
Level 12
Barter +20 (39)
Pyromaniac
Level 13
Unarmed +20 (57)
Robotics Expert
Level 14
Energy Weapons +7 (48), Unarmed +13 (70)
Cyborg
Level 15
Energy Weapons +12 (60), Lockpick +8 (39)
Chemist
Level 16
Lockpick +20 (59)
Better Criticals
Level 17
Lockpick +16 (75), Repair +4 (41)
Chem Resistant
Level 18
Small Guns +20 (39)
Intense Training (PE)
Level 19
Small Guns +11 (50), Repair +9 (50)
Intense Training (PE)
Bobblehead (Perception)
Level 20
Speech +14 (50), Barter +6 (45)
Ninja
Level 21
Repair +5 (55), Barter +5 (50), Melee Weapons +10 (90)
Life Giver
Level 22
Small Guns +5 (55), Energy Weapons +2 (68), Speech +5 (55), Repair +5 (60), Explosives +2 (70), Big Guns +1 (65)
Quantum Chemist
Level 23
Small Guns +5 (60), Energy Weapons +2 (70), Lockpick +4 (85), Speech +5 (60), Big Guns +4 (69)
Paralyzing Palm
Level 24
Small Guns +5 (73), Speech +5 (73), Barter +4 (62), Medicine +5 (65), Big Guns +1 (70)
No Weaknesses
Level 25
Unarmed +5 (75), Speech +2 (75), Barter +8 (70), Medicine +5 (70)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Charisma)
Level 26
Sneak +3 (100), Small Guns +3 (80), Speech +3 (80), Repair +8 (68), Barter +3 (75)
Silent Running
Level 27
Energy Weapons +5 (75), Unarmed +3 (78), Repair +2 (70), Explosives +5 (75), Big Guns +5 (75)
Iron Fist
Level 28
Energy Weapons +1 (76), Unarmed +2 (80), Repair +6 (76), Explosives +1 (76), Barter +2 (77), Medicine +6 (76), Big Guns +2 (77)
Bloody Mess
Level 29
Energy Weapons +4 (80), Repair +2 (78), Explosives +4 (80), Barter +3 (80), Medicine +4 (80), Big Guns +3 (80)
Iron Fist
Level 30
Repair +2 (80), Science +8 (88), Melee Weapons +10 (100)
Nuclear Anomaly
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