Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
40
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Auto Expert
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Light Step
Mysterious Stranger
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Repair, and Medicine
Bobblehead (Medicine)
Level 2
Small Guns +19 (56)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +16 (77), Repair +4 (54)
Gun Nut
Level 4
Repair +20 (74)
Educated
Level 5
Repair +14 (88), Medicine +9 (59)
Comprehension
Level 6
Medicine +23 (82)
Bloody Mess
Level 7
Explosives +17 (34), Medicine +6 (88)
Toughness
Level 8
Explosives +23 (57)
Scrounger
Level 9
Explosives +23 (80)
Strong Back
Level 10
Science +23 (48)
Finesse
Level 11
Science +23 (71)
Mysterious Stranger
Level 12
Energy Weapons +19 (36), Science +4 (75)
Robotics Expert
Level 13
Energy Weapons +23 (59)
Pyromaniac
Level 14
Sneak +12 (29), Energy Weapons +11 (80)
Cyborg
Level 15
Sneak +23 (62)
Silent Running
Level 16
Sneak +15 (77), Melee Weapons +8 (25)
Action Boy/Girl
Level 17
Melee Weapons +23 (48)
Better Criticals
Level 18
Unarmed +6 (23), Melee Weapons +17 (65)
Concentrated Fire
Level 19
Unarmed +23 (46)
Tag! (Melee Weapons)
Level 20
Unarmed +23 (69)
Grim Reaper's Sprint (Melee Weapons)
Covert Ops
Bobblehead (Sneak)
Level 21
Lockpick +2 (22), Unarmed +11 (80), Science +10 (88)
Ninja (Melee Weapons)
Level 22
Lockpick +13 (35), Medicine +10 (98)
Paralyzing Palm (Melee Weapons)
Level 23
Lockpick +23 (58)
Quantum Chemist (Melee Weapons)
Level 24
Lockpick +22 (80), Speech +1 (8)
Light Step (Melee Weapons)
Level 25
Speech +23 (31)
Sniper (Melee Weapons)
Level 26
Speech +19 (50), Big Guns +4 (21)
Warmonger (Melee Weapons)
Level 27
Big Guns +23 (44)
Commando (Melee Weapons)
Level 28
Big Guns +23 (67)
Gunslinger (Melee Weapons)
Level 29
Speech +10 (60), Big Guns +13 (80)
Puppies! (Melee Weapons)
Level 30
Speech +20 (98), Barter +3 (28)
Almost Perfect (Melee Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Auto Expert
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
shadow117, over 15 years ago:
Author Notes-
This is my first character that I thought would be helpful for those players that hate looking for skill books, (those last 3 points should be put into sneak rather than barter.) It is designed to compliment almost all play styles and is the character that I am using right now. So good luck and have fun.
Ghilledsniper, over 15 years ago:
mines like yours but for peeps who have no dlc
Ghilledsniper, over 15 years ago:
but that was my t-51b
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