Level 1
ST 4 PE 7 EN 7 CH 1 IN 7 AG 7 LK 7
Small Guns, Sneak, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Barter)
Wired Reflexes
Level 2
Sneak +3 (55), Small Guns +3 (50), Lockpick +3 (55), Speech +5 (25), Barter +4 (24)
Thief
Level 3
Repair +3 (35), Barter +1 (25), Science +2 (34), Melee Weapons +9 (35), Medicine +3 (35)
Thief
Level 4
Small Guns +5 (55), Speech +5 (30), Repair +5 (40), Medicine +3 (38)
Educated
Level 5
Small Guns +5 (65), Speech +10 (40), Melee Weapons +5 (40), Medicine +1 (39)
Gun Nut
Level 6
Speech +10 (50), Repair +5 (50), Barter +4 (29), Science +1 (35), Medicine +1 (40)
Gunslinger
Level 7
Sneak +5 (70), Barter +11 (40), Science +5 (40)
Thief
Level 8
Small Guns +5 (70), Lockpick +5 (70), Melee Weapons +1 (41), Medicine +10 (50)
Commando
Level 9
Lockpick +5 (75), Barter +7 (47), Melee Weapons +9 (50)
Scrounger
Level 10
Sneak +3 (73), Small Guns +5 (75), Barter +3 (50), Science +10 (50)
Finesse
Big Book of Science => Science +1 (51)
Level 11
Sneak +6 (79), Small Guns +5 (80), Speech +5 (55), Barter +5 (55)
Toughness
Ant Sight
Barkskin
Level 12
Sneak +1 (90), Small Guns +10 (90), Lockpick +3 (80), Speech +3 (58), Barter +3 (58), Melee Weapons +1 (51)
Silent Running
Dream Crusher
Covert Ops
Booster Shot
Superior Defender
Rad Regeneration
Pitt Fighter
Level 13
Small Guns +7 (100), Lockpick +7 (90), Speech +2 (60), Science +1 (55), Melee Weapons +4 (55)
Sniper
Level 14
Repair +10 (60), Barter +2 (60), Science +5 (60), Melee Weapons +4 (59)
Light Step
Level 15
Sneak +10 (100), Lockpick +10 (100), Melee Weapons +1 (60)
Adamantium Skeleton
Level 16
Repair +5 (80), Science +5 (65), Melee Weapons +1 (61), Medicine +10 (60)
Tag! (Repair)
Level 17
Speech +10 (70), Barter +1 (61), Science +3 (68), Melee Weapons +7 (68)
Better Criticals
Level 18
Barter +7 (68), Science +2 (70), Melee Weapons +2 (70), Medicine +10 (70)
Lawbringer
Level 19
Speech +9 (79), Barter +2 (70), Melee Weapons +10 (80)
Cyborg
Level 20
Speech +1 (80), Barter +10 (80), Science +5 (75), Medicine +5 (75)
Ninja
Level 21
Speech +5 (85), Barter +5 (85), Science +5 (80), Medicine +6 (81)
Grim Reaper's Sprint
Level 22
Repair +5 (85), Science +5 (85), Melee Weapons +7 (87), Medicine +4 (85)
Action Boy/Girl
Level 23
Speech +5 (90), Repair +3 (88), Barter +5 (90), Melee Weapons +3 (90), Medicine +5 (90)
Explorer
Level 24
Repair +4 (92), Barter +5 (100), Science +6 (91), Melee Weapons +3 (93), Medicine +3 (93)
No Weaknesses
Level 25
Speech +4 (100), Repair +3 (95), Melee Weapons +7 (100), Medicine +7 (100)
Robotics Expert
Level 26
Unarmed +7 (39), Repair +5 (100), Science +9 (100)
Nerves of Steel
Level 27
Energy Weapons +6 (50), Unarmed +11 (50), Explosives +2 (36), Big Guns +2 (34)
Warmonger
Level 28
Energy Weapons +10 (60), Unarmed +11 (61)
Fast Metabolism
Level 29
Energy Weapons +10 (70), Unarmed +9 (70), Big Guns +2 (36)
Paralyzing Palm
Level 30
Energy Weapons +10 (81), Unarmed +11 (84)
Almost Perfect