Strength
1
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
15
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
24
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
10
 
Repair
30
 
Science
25
 
Small Guns
40
 
Sneak
20
 
Speech
30
 
Unarmed
20
 
Gun Nut
Level 1
ST 1 PE 7 EN 5 CH 4 IN 9 AG 7 LK 7
Small Guns, Lockpick, and Speech
Bobblehead (Medicine)
Level 2
Unarmed +4 (20), Speech +1 (30), Repair +1 (30), Explosives +4 (24), Barter +1 (15), Science +1 (25), Melee Weapons +2 (10), Medicine +1 (35), Big Guns +4 (20)
Gun Nut
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