Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
34
 
Melee Weapons
18
 
Repair
34
 
Science
40
 
Small Guns
20
 
Sneak
25
 
Speech
15
 
Unarmed
25
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 7 CH 5 IN 7 AG 5 LK 6
Repair, Science, and Medicine
Level 2
Lockpick +5 (20), Unarmed +6 (25), Science +6 (40)
Intense Training (AG)
Level 3
Sneak +8 (25), Small Guns +3 (20), Lockpick +3 (25), Melee Weapons +3 (18)
Intense Training (PE)
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