Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
66
 
Big Guns
60
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
60
 
Repair
75
 
Science
80
 
Small Guns
75
 
Sneak
80
 
Speech
75
 
Unarmed
75
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Concentrated Fire
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Intense Training (10)
Mysterious Stranger
Pyromaniac
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Swift Learner (3)
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Level 2
Lockpick +1 (18), Explosives +15 (32)
Intense Training (IN)
Level 3
Lockpick +14 (32), Medicine +3 (24)
Intense Training (IN)
Ant Might
Level 4
Melee Weapons +12 (31), Medicine +6 (32)
Intense Training (IN)
Level 5
Sneak +3 (20), Small Guns +3 (20), Unarmed +3 (20), Speech +3 (20), Repair +3 (26), Science +3 (26), Melee Weapons +1 (32)
Intense Training (AG)
Level 6
Sneak +2 (22), Small Guns +5 (25), Repair +6 (32), Science +6 (32)
Intense Training (LK)
Level 7
Small Guns +19 (46)
Intense Training (AG)
Level 8
Sneak +1 (25), Small Guns +4 (50), Lockpick +14 (46)
Intense Training (CH)
Level 9
Sneak +15 (40), Lockpick +4 (50)
Intense Training (EN)
Level 10
Sneak +10 (50), Energy Weapons +1 (35), Unarmed +2 (24), Speech +3 (25), Explosives +1 (35), Barter +1 (35), Big Guns +1 (35)
Intense Training (PE)
Level 11
Unarmed +5 (30), Speech +6 (32), Repair +2 (35), Science +2 (35), Melee Weapons +2 (35), Medicine +2 (35)
Intense Training (LK)
Level 12
Sneak +1 (52), Small Guns +2 (53), Lockpick +2 (55), Unarmed +6 (36), Speech +4 (36), Repair +1 (36), Science +1 (36), Melee Weapons +1 (36), Medicine +1 (36)
Educated
Level 13
Sneak +8 (60), Small Guns +7 (60), Lockpick +5 (60), Speech +2 (38)
Swift Learner
Level 14
Sneak +5 (65), Small Guns +5 (65), Lockpick +5 (65), Unarmed +4 (40), Speech +2 (40), Science +1 (37)
Swift Learner
Level 15
Sneak +5 (70), Small Guns +5 (70), Lockpick +5 (70), Repair +4 (40), Science +3 (40)
Swift Learner
Level 16
Small Guns +5 (75), Energy Weapons +4 (40), Lockpick +5 (75), Explosives +4 (40), Big Guns +4 (40)
Silent Running
Level 17
Energy Weapons +5 (45), Repair +5 (45), Explosives +5 (45), Science +5 (45), Big Guns +2 (42)
Better Criticals
Level 18
Unarmed +2 (42), Speech +2 (42), Barter +6 (42), Melee Weapons +6 (42), Medicine +6 (42)
Action Boy/Girl
Level 19
Energy Weapons +10 (55), Barter +2 (44), Science +10 (55)
Finesse
Level 20
Energy Weapons +5 (60), Repair +5 (50), Explosives +5 (50), Science +5 (60), Big Guns +2 (44)
Concentrated Fire
Level 21
Energy Weapons +4 (64), Unarmed +2 (44), Speech +2 (44), Repair +10 (60), Melee Weapons +2 (44), Medicine +2 (44)
Grim Reaper's Sprint
Level 22
Energy Weapons +11 (75), Explosives +11 (61)
Sniper
Level 23
Repair +8 (68), Explosives +14 (75)
Strong Back
Level 24
Repair +7 (75), Science +15 (75)
Mysterious Stranger
Level 25
Speech +22 (66)
Pyromaniac
Level 26
Unarmed +13 (57), Speech +9 (75)
Bloody Mess
Level 27
Unarmed +18 (75), Melee Weapons +4 (48)
Robotics Expert
Level 28
Barter +7 (51), Melee Weapons +2 (50), Medicine +6 (50), Big Guns +7 (51)
Demolition Expert
Level 29
Barter +4 (55), Melee Weapons +9 (59), Medicine +5 (55), Big Guns +4 (55)
Solar Powered
Level 30
Barter +11 (66), Melee Weapons +1 (60), Medicine +5 (60), Big Guns +5 (60)
Demolition Expert
Big Book of Science => Science +1 (76)
Big Book of Science => Science +1 (77)
Big Book of Science => Science +1 (78)
Big Book of Science => Science +1 (79)
Big Book of Science => Science +1 (80)
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