Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Big Guns, Energy Weapons, and Explosives
Level 2
Lockpick +1 (23), Barter +15 (32)
Thief
Level 3
Energy Weapons +1 (33), Lockpick +10 (38), Explosives +1 (33), Barter +3 (35), Big Guns +1 (33)
Thief
Bobblehead (Strength)
Level 4
Energy Weapons +2 (35), Lockpick +2 (40), Explosives +2 (35), Barter +5 (40), Big Guns +5 (38)
Iron Fist
Bobblehead (Perception)
Level 5
Energy Weapons +3 (40), Unarmed +1 (18), Speech +1 (18), Repair +1 (18), Explosives +3 (40), Science +1 (23), Melee Weapons +1 (20), Medicine +3 (25), Big Guns +2 (40)
Daddy's Boy/Girl
Bobblehead (Agility)
Level 6
Small Guns +3 (25), Unarmed +2 (20), Speech +2 (20), Repair +2 (25), Science +2 (25), Medicine +5 (30)
Gun Nut
Bobblehead (Endurance)
Level 7
Lockpick +3 (45), Unarmed +3 (25), Speech +5 (25), Melee Weapons +5 (25)
Gunslinger
Bobblehead (Charisma)
Level 8
Sneak +3 (30), Speech +3 (30), Repair +5 (30), Melee Weapons +5 (30)
Commando
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 9
Small Guns +5 (30), Unarmed +5 (30), Science +3 (30), Melee Weapons +4 (34)
Strong Back
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 10
Sneak +3 (43), Small Guns +3 (43), Unarmed +3 (43), Speech +3 (43), Repair +1 (43), Science +3 (43), Medicine +1 (43)
Night Person
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +1 (47)
Big Book of Science => Science +1 (48)
Big Book of Science => Science +1 (49)
Level 11
Sneak +3 (46), Small Guns +1 (47), Unarmed +3 (46), Speech +3 (46), Repair +3 (46), Medicine +4 (47)
Finesse
Level 12
Sneak +2 (48), Small Guns +1 (48), Unarmed +2 (48), Speech +2 (48), Repair +3 (49), Melee Weapons +4 (50), Medicine +3 (50)
Sniper
Level 13
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +2 (52), Unarmed +2 (50), Speech +2 (50), Repair +1 (50), Explosives +2 (52), Barter +3 (55), Science +1 (50)
Cannibal
Level 14
Sneak +2 (52), Small Guns +2 (52), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Science +2 (57), Melee Weapons +2 (52), Medicine +2 (57), Big Guns +1 (53)
Daddy's Boy/Girl
Level 15
Small Guns +2 (54), Energy Weapons +3 (55), Repair +3 (55), Explosives +3 (55), Melee Weapons +3 (55), Medicine +1 (58), Big Guns +2 (55)
Silent Running
Level 16
Small Guns +1 (55), Unarmed +3 (55), Speech +3 (55), Barter +5 (60), Big Guns +5 (60)
Master Trader
Level 17
Energy Weapons +5 (60), Lockpick +2 (60), Explosives +5 (60), Science +3 (60), Medicine +2 (60)
Chem Resistant
Level 18
Small Guns +5 (60), Speech +2 (57), Repair +5 (60), Melee Weapons +5 (60)
Better Criticals
Level 19
Energy Weapons +2 (62), Lockpick +1 (61), Unarmed +5 (60), Speech +3 (60), Explosives +2 (62), Barter +2 (62), Big Guns +2 (62)
Light Step
Level 20
Small Guns +2 (62), Lockpick +1 (67), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Barter +2 (64), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Thief
Level 21
Energy Weapons +3 (65), Repair +1 (63), Explosives +3 (65), Barter +1 (65), Melee Weapons +3 (65), Medicine +3 (65), Big Guns +3 (65)
Fast Metabolism