Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
4
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
13
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
28
 
Melee Weapons
19
 
Repair
13
 
Science
13
 
Small Guns
34
 
Sneak
19
 
Speech
13
 
Unarmed
17
 
Level 1
ST 7 PE 6 EN 6 CH 4 IN 4 AG 7 LK 6
Medicine, Explosives, and Small Guns
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