Strength
9
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
430
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
51
 
Big Guns
57
 
Energy Weapons
57
 
Explosives
92
 
Lockpick
89
 
Medicine
71
 
Melee Weapons
97
 
Repair
46
 
Science
99
 
Small Guns
51
 
Sneak
91
 
Speech
59
 
Unarmed
95
 
Animal Friend
Ant Might
Comprehension
Cyborg
Educated
Finesse
Hematophage
Impartial Mediation
Intense Training (5)
Iron Fist
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Rad Regeneration
Silent Running
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 6 CH 4 IN 8 AG 4 LK 7
Sneak, Melee Weapons, Unarmed
Level 2
Small Guns +1 (15), Energy Weapons +1 (15), Lockpick +6 (20), Unarmed +2 (35), Speech +1 (15), Sneak +1 (30), Explosives +1 (15), Barter +1 (15), Science +3 (27), Medicine +1 (25)
Intense Training (IN)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (17), Lockpick +2 (22), Speech +3 (18), Explosives +5 (20), Science +1 (30), Melee Weapons +5 (40), Big Guns +2 (20)
Lady Killer/Black Widow
Level 4
Small Guns +3 (20), Lockpick +3 (25), Unarmed +2 (37), Speech +2 (20), Barter +5 (20), Melee Weapons +5 (45)
Educated
Level 5
Lockpick +5 (30), Unarmed +3 (40), Speech +2 (22), Sneak +5 (35), Science +5 (35), Medicine +3 (40)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (47)
Tumblers Today => Lockpick +2 (32)
Level 6
Lockpick +3 (35), Unarmed +2 (42), Speech +6 (28), Sneak +5 (40), Explosives +2 (22), Barter +2 (22), Melee Weapons +3 (50)
Toughness
Bobblehead (Strength)
Ant Might
Rad Regeneration
Big Book of Science => Science +2 (37)
Grognak the Barbarian => Melee Weapons +2 (56)
Pugilism Illustrated => Unarmed +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Bobblehead (Perception)
Level 7
Small Guns +1 (21), Energy Weapons +1 (18), Lockpick +5 (42), Unarmed +1 (45), Speech +2 (30), Sneak +2 (42), Repair +1 (27), Explosives +2 (26), Barter +1 (25), Science +3 (40), Melee Weapons +1 (57), Big Guns +1 (21), Medicine +2 (42)
Iron Fist
Bobblehead (Charisma)
Level 8
Lockpick +1 (43), Unarmed +1 (46), Speech +3 (35), Sneak +1 (43), Repair +1 (28), Explosives +9 (35), Barter +3 (30), Science +1 (41), Melee Weapons +1 (58), Big Guns +1 (22), Medicine +1 (43)
Impartial Mediation
Bobblehead (Repair)
Level 9
Small Guns +4 (25), Lockpick +2 (45), Unarmed +4 (50), Sneak +7 (50), Science +4 (45), Melee Weapons +2 (60)
Strong Back
Level 10
Small Guns +1 (26), Lockpick +5 (50), Unarmed +1 (51), Sneak +1 (51), Repair +1 (39), Explosives +5 (40), Barter +1 (31), Science +5 (50), Melee Weapons +1 (61), Big Guns +1 (23), Medicine +1 (44)
Intense Training (LK)
Level 11
Small Guns +1 (29), Energy Weapons +2 (20), Lockpick +3 (53), Unarmed +1 (52), Speech +1 (36), Sneak +2 (55), Repair +1 (40), Barter +1 (32), Science +3 (53), Melee Weapons +2 (63), Big Guns +2 (25), Medicine +4 (48)
Intense Training (AG)
Duck and Cover! => Explosives +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Big Book of Science => Science +2 (55)
Guns and Bullets => Small Guns +2 (31)
Lying, Congressional Style => Speech +2 (38)
Nikola Tesla and You => Energy Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (54)
Level 12
Lockpick +2 (55), Unarmed +6 (60), Sneak +3 (62), Explosives +3 (45), Melee Weapons +7 (70), Medicine +2 (50)
Intense Training (AG)
Bobblehead (Speech)
Bobblehead (Lockpick)
Level 13
Small Guns +2 (35), Energy Weapons +3 (25), Lockpick +5 (70), Unarmed +1 (61), Sneak +3 (75), Explosives +2 (47), Science +5 (60), Melee Weapons +2 (72)
Silent Running
Bobblehead (Agility)
Level 14
Small Guns +3 (40), Unarmed +9 (70), Explosives +3 (50), Science +5 (65), Melee Weapons +3 (75)
Finesse
Level 15
Energy Weapons +5 (30), Sneak +1 (78), Repair +1 (41), Explosives +3 (53), Science +5 (70), Melee Weapons +1 (76), Big Guns +5 (30), Medicine +2 (52)
Intense Training (CH)
Duck and Cover! => Explosives +2 (55)
Dean's Electronics => Repair +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Pugilism Illustrated => Unarmed +2 (72)
Level 16
Unarmed +3 (75), Sneak +2 (80), Repair +2 (45), Explosives +5 (75), Barter +1 (35), Big Guns +3 (35), Medicine +7 (59)
Tag! (Explosives)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 17
Energy Weapons +5 (45), Lockpick +1 (71), Barter +5 (40), Science +5 (75), Melee Weapons +1 (77), Big Guns +5 (40), Medicine +1 (60)
Cyborg
Level 18
Lockpick +4 (75), Unarmed +5 (90), Science +5 (80), Melee Weapons +7 (84), Medicine +2 (62)
Paralyzing Palm
Big Book of Science => Science +2 (82)
Lying, Congressional Style => Speech +2 (52)
Paradise Lost => Speech +2 (54)
Hematophage
Wired Reflexes
Level 19
Lockpick +8 (83), Explosives +5 (80), Science +3 (85), Melee Weapons +2 (86), Big Guns +2 (42), Medicine +3 (65)
Animal Friend
Bobblehead (Endurance)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Level 20
Energy Weapons +1 (56), Lockpick +5 (88), Unarmed +2 (94), Speech +4 (58), Explosives +1 (81), Science +3 (88), Big Guns +2 (46), Medicine +5 (70)
Ninja
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Explosives)
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