Level 1
ST 6 PE 5 EN 5 CH 6 IN 9 AG 5 LK 4
Energy Weapons, Medicine, and Science
Level 2
Repair +10 (32), Explosives +9 (23)
Daddy's Boy/Girl
Level 3
Unarmed +6 (20), Barter +4 (20), Science +8 (50), Big Guns +1 (15)
Intense Training (PE)
Bobblehead (Intelligence)
Level 4
Energy Weapons +9 (40), Lockpick +9 (25), Repair +2 (36)
Educated
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Luck)
Bobblehead (Science)
Rad Regeneration
Level 5
Repair +8 (45), Explosives +4 (30), Science +7 (70), Big Guns +4 (20)
Comprehension
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Grognak the Barbarian => Melee Weapons +2 (21)
Nikola Tesla and You => Energy Weapons +2 (43)
Nikola Tesla and You => Energy Weapons +2 (45)
Nikola Tesla and You => Energy Weapons +2 (47)
Duck and Cover! => Explosives +2 (32)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 6
Energy Weapons +10 (57), Unarmed +4 (25), Speech +8 (25), Science +1 (75)
Toughness
Level 7
Energy Weapons +3 (60), Lockpick +14 (50), Barter +3 (24), Medicine +3 (60)
Iron Fist
Level 8
Speech +10 (35), Big Guns +13 (33)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Lying, Congressional Style => Speech +2 (37)
Level 9
Unarmed +3 (28), Speech +3 (40), Repair +1 (60), Explosives +3 (35), Barter +11 (35), Big Guns +2 (50)
Size Matters
Ant Might
Level 10
Energy Weapons +10 (70), Speech +10 (50), Medicine +3 (70)
Daddy's Boy/Girl
Level 11
Unarmed +3 (31), Repair +10 (70), Science +10 (90)
Bloody Mess
Level 12
Energy Weapons +10 (80), Lockpick +3 (53), Repair +10 (80)
Robotics Expert
Covert Ops
Power Armor Training
Wired Reflexes
Level 13
Repair +8 (88), Explosives +15 (50)
Scoundrel
Dean's Electronics => Repair +2 (90)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Level 14
Lockpick +2 (60), Speech +3 (60), Explosives +8 (60), Barter +10 (52)
Cyborg
Level 15
Unarmed +3 (34), Explosives +10 (70), Medicine +10 (80)
Pyromaniac
Pugilism Illustrated => Unarmed +2 (36)
Pugilism Illustrated => Unarmed +2 (38)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Level 16
Lockpick +11 (75), Unarmed +2 (40), Barter +4 (60), Big Guns +6 (70)
Tag! (Speech)
Level 17
Unarmed +3 (43), Explosives +5 (75), Barter +10 (70), Big Guns +5 (75)
Adamantium Skeleton
Level 18
Sneak +1 (18), Lockpick +5 (80), Unarmed +7 (50), Explosives +5 (80), Big Guns +5 (80)
Animal Friend
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 19
Sneak +2 (30), Lockpick +5 (85), Barter +5 (85), Science +1 (94), Medicine +5 (85), Big Guns +5 (85)
Iron Fist
Level 20
Lockpick +5 (90), Barter +5 (90), Melee Weapons +3 (36), Medicine +5 (90), Big Guns +5 (90)
Grim Reaper's Sprint
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Level 21
Unarmed +18 (80), Speech +5 (90)
Paralyzing Palm
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Dean's Electronics => Repair +2 (92)
Level 22
Sneak +5 (35), Small Guns +5 (35), Repair +4 (96), Science +2 (100), Melee Weapons +7 (43)
Rad Resistance
Ghoul Ecology
Punga Power!
Level 23
Small Guns +1 (36), Lockpick +10 (100), Repair +4 (100), Medicine +8 (100)
Iron Fist
Level 24
Explosives +10 (100), Barter +5 (95), Big Guns +8 (100)
Intense Training (AG)
Level 25
Sneak +3 (40), Small Guns +2 (40), Speech +10 (100), Barter +5 (100), Melee Weapons +3 (46)
Scrounger
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Level 26
Sneak +3 (47), Unarmed +20 (100)
Intense Training (LK)
Xenotech Expert
Level 27
Sneak +3 (50), Small Guns +20 (60)
Demolition Expert
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Level 28
Small Guns +23 (87)
Intense Training (EN)
Level 29
Small Guns +13 (100), Melee Weapons +10 (60)
Rad Absorption
Level 30
Melee Weapons +23 (83)
Rad Tolerance