Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
34
 
Big Guns
17
 
Energy Weapons
34
 
Explosives
34
 
Lockpick
19
 
Medicine
17
 
Melee Weapons
13
 
Repair
17
 
Science
17
 
Small Guns
16
 
Sneak
15
 
Speech
19
 
Unarmed
17
 
Wired Reflexes
Level 1
ST 4 PE 7 EN 6 CH 6 IN 6 AG 5 LK 6
Barter, Explosives, and Energy Weapons
Bobblehead (Charisma)
Wired Reflexes
Guns and Bullets => Small Guns +1 (16)
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