Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
14
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
28
 
Lockpick
81
 
Medicine
62
 
Melee Weapons
16
 
Repair
64
 
Science
75
 
Small Guns
72
 
Sneak
60
 
Speech
33
 
Unarmed
16
 
Commando
Comprehension
Educated
Gunslinger
Intense Training (2)
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 7 LK 5
Small Guns, Sneak, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +1 (35), Lockpick +3 (35), Sneak +1 (35), Repair +7 (30), Science +5 (28), Medicine +2 (35)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Speech +7 (21), Medicine +13 (51)
Intense Training (LK)
Level 4
Small Guns +11 (47), Medicine +9 (60)
Educated
Bobblehead (Strength)
Bobblehead (Luck)
Level 5
Small Guns +3 (50), Lockpick +14 (50), Sneak +6 (42)
Comprehension
Bobblehead (Lockpick)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Level 6
Sneak +1 (47), Repair +7 (40), Science +15 (50)
Toughness
Bobblehead (Repair)
Bobblehead (Speech)
Level 7
Sneak +3 (50), Repair +10 (60), Science +10 (60)
Gunslinger
Big Book of Science => Science +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (62)
Level 8
Small Guns +8 (58), Lockpick +15 (75)
Strong Back
Wired Reflexes
Tumblers Today => Lockpick +2 (77)
Lying, Congressional Style => Speech +2 (33)
Dean's Electronics => Repair +2 (64)
Bobblehead (Sneak)
Tumblers Today => Lockpick +2 (79)
Level 9
Small Guns +10 (68), Science +13 (75)
Commando
Bobblehead (Explosives)
Guns and Bullets => Small Guns +2 (70)
Tumblers Today => Lockpick +2 (81)
Guns and Bullets => Small Guns +2 (72)
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