Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
5
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
19
 
Repair
41
 
Science
21
 
Small Guns
45
 
Sneak
21
 
Speech
5
 
Unarmed
13
 
Gun Nut
Level 1
ST 8 PE 7 EN 5 CH 1 IN 9 AG 9 LK 1
Explosives, Repair, and Lockpick
Level 2
Small Guns +19 (45)
Gun Nut
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