Strength
5
 
Perception
9
 
Endurance
4
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
14
 
Big Guns
36
 
Energy Weapons
41
 
Explosives
22
 
Lockpick
22
 
Medicine
14
 
Melee Weapons
20
 
Repair
19
 
Science
14
 
Small Guns
43
 
Sneak
20
 
Speech
14
 
Unarmed
20
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 9 EN 4 CH 5 IN 5 AG 8 LK 4
Big Guns, Small Guns, and Energy Weapons
Level 2
Small Guns +3 (43), Energy Weapons +4 (41), Big Guns +8 (35)
Gun Nut
Level 3
Unarmed +8 (20), Melee Weapons +6 (20), Big Guns +1 (36)
Swift Learner
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