Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
2
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
8%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
17
 
Big Guns
40
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
57
 
Medicine
35
 
Melee Weapons
33
 
Repair
35
 
Science
36
 
Small Guns
45
 
Sneak
25
 
Speech
35
 
Unarmed
33
 
Ant Might
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Superior Defender
Wired Reflexes
Level 1
ST 7 PE 8 EN 9 CH 1 IN 9 AG 5 LK 1
Lockpick, Speech, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Superior Defender
Level 2
Small Guns +2 (45), Energy Weapons +4 (35), Lockpick +1 (50), Speech +3 (35), Repair +2 (35), Explosives +4 (35), Medicine +2 (35), Big Guns +2 (35)
Intense Training (ST)
Level 3
Energy Weapons +5 (42), Lockpick +5 (57), Explosives +5 (42), Big Guns +5 (40)
Intense Training (PE)
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