Strength
10
 
Perception
8
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
10
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
100
 
Lockpick
100
 
Medicine
18
 
Melee Weapons
100
 
Repair
77
 
Science
21
 
Small Guns
25
 
Sneak
100
 
Speech
10
 
Unarmed
85
 
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Covert Ops
Demolition Expert (2)
Finesse
Intense Training
Iron Fist (3)
Light Step
Little Leaguer (2)
Mister Sandman
Night Person
Ninja
Paralyzing Palm
Silent Running
Thief
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 1 IN 5 AG 7 LK 6
Sneak, Explosives, Unarmed
Level 2
Lockpick +1 (20), Unarmed +3 (37), Sneak +3 (37), Repair +5 (20), Explosives +2 (41), Melee Weapons +1 (25)
Little Leaguer
Level 3
Lockpick +5 (30), Unarmed +3 (40), Sneak +3 (45), Explosives +4 (45)
Thief
Level 4
Lockpick +4 (34), Unarmed +2 (47), Sneak +2 (47), Repair +2 (22), Melee Weapons +5 (30)
Iron Fist
Level 5
Lockpick +3 (37), Unarmed +3 (55), Sneak +3 (50), Repair +3 (25), Melee Weapons +3 (33)
Iron Fist
Level 6
Lockpick +3 (40), Sneak +4 (54), Repair +3 (28), Explosives +2 (47), Melee Weapons +3 (36)
Toughness
Level 7
Lockpick +2 (42), Unarmed +1 (56), Sneak +2 (56), Repair +2 (30), Explosives +4 (51), Melee Weapons +4 (40)
Demolition Expert
Level 8
Lockpick +3 (45), Unarmed +1 (57), Sneak +1 (57), Repair +3 (33), Explosives +4 (55), Melee Weapons +3 (45)
Intense Training (ST)
Level 9
Lockpick +5 (50), Unarmed +3 (60), Sneak +3 (60), Repair +2 (35), Melee Weapons +2 (52)
Little Leaguer
Level 10
Lockpick +5 (55), Unarmed +2 (62), Sneak +2 (62), Repair +1 (36), Explosives +2 (62), Melee Weapons +3 (55)
Finesse
Level 11
Lockpick +5 (60), Unarmed +2 (64), Sneak +2 (64), Explosives +1 (63), Melee Weapons +5 (60)
Mister Sandman
Level 12
Lockpick +3 (63), Unarmed +2 (66), Sneak +2 (66), Repair +1 (37), Explosives +4 (67), Melee Weapons +3 (63)
Night Person
Level 13
Lockpick +2 (65), Unarmed +3 (69), Sneak +3 (79), Repair +3 (40), Explosives +2 (69), Melee Weapons +2 (65)
Silent Running
Level 14
Lockpick +5 (70), Unarmed +1 (70), Sneak +1 (80), Repair +2 (42), Explosives +1 (70), Melee Weapons +5 (70)
Light Step
Level 15
Lockpick +5 (75), Unarmed +2 (72), Repair +3 (45), Explosives +2 (72), Melee Weapons +3 (73)
Adamantium Skeleton
Level 16
Unarmed +3 (75), Sneak +5 (85), Repair +2 (47), Explosives +3 (75), Melee Weapons +2 (75)
Better Criticals
Level 17
Lockpick +5 (80), Repair +3 (50), Explosives +2 (77), Melee Weapons +5 (80)
Iron Fist
Level 18
Lockpick +3 (83), Unarmed +3 (83), Sneak +1 (86), Repair +1 (51), Explosives +5 (82), Melee Weapons +2 (82)
Paralyzing Palm
Level 19
Lockpick +2 (85), Unarmed +2 (85), Sneak +4 (90), Repair +1 (52), Explosives +3 (85), Melee Weapons +3 (85)
Demolition Expert
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Wired Reflexes
Barkskin
Covert Ops
Level 20
Unarmed +2 (100), Repair +12 (77), Explosives +2 (100)
Ninja
Would you like to comment? Sign up for new account, or sign in if you are already a member.