Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
16
 
Medicine
33
 
Melee Weapons
20
 
Repair
18
 
Science
18
 
Small Guns
37
 
Sneak
22
 
Speech
8
 
Unarmed
16
 
Level 1
ST 7 PE 5 EN 5 CH 1 IN 6 AG 8 LK 8
Small Guns, Medicine, and Explosives
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