Strength
5
 
Perception
4
 
Endurance
4
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
18
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
18
 
Melee Weapons
16
 
Repair
18
 
Science
33
 
Small Guns
37
 
Sneak
22
 
Speech
18
 
Unarmed
14
 
Level 1
ST 5 PE 4 EN 4 CH 6 IN 6 AG 8 LK 7
Small Guns, Lockpick, and Science
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