Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
39
 
Explosives
19
 
Lockpick
19
 
Medicine
19
 
Melee Weapons
15
 
Repair
35
 
Science
40
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 5 PE 7 EN 6 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Science, and Repair
Level 2
Small Guns +5 (20), Energy Weapons +5 (39), Repair +1 (35), Science +6 (40)
Swift Learner
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