Level 1
ST 9 PE 1 EN 9 CH 1 IN 10 AG 9 LK 1
Repair, Medicine, Science
Rad Regeneration
Level 2
Repair +7 (50), Science +6 (44), Medicine +7 (45)
Gun Nut
Hematophage
Level 3
Small Guns +9 (40), Science +6 (50), Medicine +5 (50)
Gun Nut
Level 4
Lockpick +1 (6), Sneak +9 (30), Science +5 (55), Medicine +5 (55)
Gun Nut
Level 5
Small Guns +10 (55), Science +5 (60), Medicine +5 (60)
Educated
Level 6
Small Guns +10 (65), Lockpick +3 (9), Repair +5 (65), Science +5 (70)
Daddy's Boy/Girl
Level 7
Small Guns +10 (75), Lockpick +3 (12), Repair +10 (75)
Daddy's Boy/Girl
Level 8
Small Guns +5 (80), Lockpick +3 (15), Sneak +5 (35), Repair +5 (80), Medicine +5 (80)
Daddy's Boy/Girl
Level 9
Small Guns +3 (85), Lockpick +2 (17), Sneak +3 (40), Repair +5 (85), Science +5 (85), Medicine +5 (85)
Intense Training (AG)
Level 10
Small Guns +5 (90), Repair +5 (90), Explosives +3 (10), Science +5 (90), Medicine +5 (90)
Intense Training (PE)
Level 11
Small Guns +10 (100), Sneak +3 (43), Repair +10 (100)
Intense Training (PE)
Level 12
Lockpick +1 (22), Sneak +2 (45), Science +10 (100), Medicine +10 (100)
Intense Training (ST)
Level 13
Lockpick +18 (40), Sneak +5 (50)
Intense Training (EN)
Level 14
Lockpick +10 (50), Explosives +13 (25)
Cyborg
Level 15
Lockpick +10 (60), Sneak +10 (60), Explosives +3 (28)
Intense Training (LK)
Level 16
Sneak +20 (80), Melee Weapons +1 (29), Big Guns +2 (25)
Little Leaguer
Level 17
Energy Weapons +1 (20), Lockpick +15 (75), Sneak +5 (85), Explosives +2 (35)
Chem Resistant
Level 18
Lockpick +8 (85), Sneak +15 (100)
Intense Training (PE)
Level 19
Lockpick +15 (100), Explosives +8 (60)
Tag! (Explosives)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)