Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
3%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
28
 
Big Guns
30
 
Energy Weapons
28
 
Explosives
28
 
Lockpick
64
 
Medicine
47
 
Melee Weapons
32
 
Repair
71
 
Science
51
 
Small Guns
74
 
Sneak
34
 
Speech
28
 
Unarmed
30
 
Ant Might
Auto Expert
Booster Shot
Comprehension
Covert Ops
Educated
Gun Nut (2)
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Lockpick, Small Guns, Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Pitt Fighter
Hematophage
Power Armor Training
Booster Shot
Rad Regeneration
Auto Expert
Covert Ops
Wired Reflexes
Level 2
Small Guns +4 (57), Lockpick +4 (50), Repair +4 (54), Medicine +5 (35)
Gun Nut
Level 3
Small Guns +4 (66), Lockpick +5 (55), Repair +4 (63), Medicine +4 (39)
Gun Nut
Level 4
Small Guns +4 (70), Lockpick +5 (60), Repair +4 (67), Medicine +4 (43)
Educated
Level 5
Small Guns +4 (74), Lockpick +4 (64), Sneak +4 (34), Repair +4 (71), Medicine +4 (47)
Comprehension
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
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