Level 1
ST 8 PE 7 EN 6 CH 4 IN 7 AG 7 LK 1
Small Guns, Repair, Explosives
Level 2
Science +8 (25), Melee Weapons +9 (28)
Gun Nut
Level 3
Small Guns +3 (45), Repair +4 (46), Explosives +3 (35), Melee Weapons +7 (35)
Gun Nut
Level 4
Explosives +5 (40), Science +12 (37)
Educated
Level 5
Explosives +10 (50), Science +10 (47)
Comprehension
Level 6
Small Guns +5 (50), Repair +3 (49), Science +12 (59)
Demolition Expert
Level 7
Science +16 (75), Melee Weapons +4 (39)
Demolition Expert
Level 8
Small Guns +10 (60), Explosives +9 (59), Melee Weapons +1 (40)
Commando
Level 9
Repair +19 (68), Explosives +1 (60)
Demolition Expert
Level 10
Small Guns +10 (70), Repair +2 (70), Explosives +1 (61), Melee Weapons +7 (47)
Finesse
Level 11
Repair +5 (80), Explosives +9 (70), Science +6 (81)
Gun Nut
Level 12
Repair +1 (81), Science +19 (100)
Sniper
Level 13
Repair +10 (91), Explosives +10 (80)
Intense Training (AG)
Level 14
Small Guns +8 (85), Repair +9 (100), Explosives +3 (83)
Intense Training (EN)
Level 15
Small Guns +12 (97), Explosives +8 (91)
Intense Training (ST)
Level 16
Small Guns +3 (100), Lockpick +8 (25), Explosives +9 (100)
Action Boy/Girl
Level 17
Lockpick +20 (45)
Intense Training (EN)
Level 18
Lockpick +5 (50), Melee Weapons +15 (66)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Might
Power Armor Training
Level 19
Lockpick +16 (68), Melee Weapons +4 (70)
Intense Training (PE)
Big Book of Science => Science +2 (100)
Rad Regeneration
Wired Reflexes
Level 20
Lockpick +7 (75), Melee Weapons +13 (83)
Grim Reaper's Sprint