Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
37
 
Energy Weapons
47
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Light Step
Mister Sandman
Ninja
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Warmonger
Wired Reflexes
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Small Guns, Melee Weapons, and Sneak
Level 2
Small Guns +3 (35), Melee Weapons +16 (50)
Swift Learner
Level 3
Sneak +4 (36), Small Guns +15 (50)
Swift Learner
Level 4
Sneak +14 (50), Repair +2 (25), Science +1 (24), Medicine +2 (25)
Educated
Level 5
Lockpick +8 (25), Explosives +8 (25), Science +1 (25), Melee Weapons +5 (55)
Swift Learner
Level 6
Melee Weapons +22 (77)
Bloody Mess
Level 7
Small Guns +22 (72)
Gunslinger
Wired Reflexes
Ant Might
Rad Regeneration
Covert Ops
Hematophage
Level 8
Small Guns +5 (80), Lockpick +2 (30), Repair +5 (30), Explosives +2 (27), Science +2 (30), Melee Weapons +1 (80), Medicine +5 (30)
Commando
Level 9
Small Guns +10 (90), Explosives +2 (29), Melee Weapons +10 (90)
Toughness
Level 10
Lockpick +13 (43), Repair +3 (33), Science +3 (33), Medicine +3 (33)
Finesse
Level 11
Lockpick +7 (50), Repair +2 (35), Science +12 (45), Medicine +1 (34)
Strong Back
Barkskin
Auto Expert
Booster Shot
Pitt Fighter
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 12
Sneak +5 (75), Repair +10 (55), Explosives +1 (40), Medicine +6 (50)
Silent Running
Level 13
Repair +5 (60), Explosives +2 (42), Science +5 (60), Medicine +10 (60)
Sniper
Level 14
Sneak +5 (80), Lockpick +15 (75), Explosives +2 (44)
Cyborg
Level 15
Sneak +20 (100), Explosives +2 (46)
Fast Metabolism
Level 16
Lockpick +5 (80), Repair +5 (65), Explosives +7 (53), Medicine +5 (65)
Action Boy/Girl
Level 17
Lockpick +20 (100), Explosives +2 (55)
Better Criticals
Level 18
Repair +5 (70), Explosives +2 (57), Science +10 (70), Medicine +5 (70)
Adamantium Skeleton
Level 19
Repair +10 (80), Explosives +2 (59), Science +5 (75), Medicine +5 (75)
Light Step
Level 20
Repair +10 (90), Explosives +2 (61), Science +5 (80), Medicine +5 (80)
Grim Reaper's Sprint
Level 21
Explosives +2 (63), Science +10 (90), Medicine +10 (90)
Ninja
Level 22
Repair +10 (100), Explosives +2 (65), Medicine +10 (100)
Explorer
Level 23
Explosives +12 (77), Science +10 (100)
Pyromaniac
Level 24
Explosives +22 (99)
Chem Resistant
Level 25
Speech +21 (28), Explosives +1 (100)
Chemist
Level 26
Speech +22 (50)
Warmonger
Level 27
Speech +10 (60), Barter +12 (19)
Mister Sandman
Level 28
Barter +22 (41)
Puppies!
Level 29
Speech +1 (61), Barter +21 (62)
Comprehension
Level 30
Speech +12 (91), Barter +10 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Power Armor Training
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