Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
11
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
40
 
Melee Weapons
11
 
Repair
25
 
Science
25
 
Small Guns
34
 
Sneak
19
 
Speech
11
 
Unarmed
13
 
Level 1
ST 3 PE 8 EN 4 CH 3 IN 10 AG 7 LK 5
Small Guns, Lockpick, and Medicine
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