Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
5
 
Big Guns
38
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
15
 
Medicine
13
 
Melee Weapons
23
 
Repair
28
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
5
 
Unarmed
23
 
Level 1
ST 10 PE 6 EN 10 CH 1 IN 5 AG 7 LK 1
Big Guns, Energy Weapons, and Repair
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