Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
19
 
Medicine
25
 
Melee Weapons
15
 
Repair
55
 
Science
50
 
Small Guns
70
 
Sneak
17
 
Speech
17
 
Unarmed
13
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 4 CH 6 IN 8 AG 6 LK 5
Repair, Small Guns, and Explosives
Level 2
Small Guns +14 (46), Science +4 (27)
Intense Training (IN)
Level 3
Small Guns +9 (55), Repair +10 (50)
Intense Training (IN)
Level 4
Small Guns +15 (70), Repair +5 (55)
Educated
Level 5
Lockpick +2 (19), Science +21 (50)
Comprehension
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