Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
8
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
27
 
Lockpick
42
 
Medicine
33
 
Melee Weapons
20
 
Repair
18
 
Science
35
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Intense Training
Level 1
ST 7 PE 6 EN 6 CH 1 IN 6 AG 7 LK 7
Lockpick, Medicine, and Science
Level 2
Lockpick +7 (42), Explosives +7 (27), Science +2 (35)
Intense Training (PE)
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