Strength
7
 
Perception
9
 
Endurance
2
 
Charisma
2
 
Intelligence
10
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
7
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
38
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
36
 
Sneak
21
 
Speech
7
 
Unarmed
7
 
Level 1
ST 7 PE 9 EN 2 CH 2 IN 10 AG 9 LK 1
Small Guns, Repair, and Medicine
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