Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
6
 
Intelligence
5
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
510
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
100
 
Big Guns
25
 
Energy Weapons
57
 
Explosives
32
 
Lockpick
100
 
Medicine
21
 
Melee Weapons
100
 
Repair
21
 
Science
21
 
Small Guns
55
 
Sneak
100
 
Speech
55
 
Unarmed
100
 
Adamantium Skeleton
Better Criticals
Chem Resistant
Covert Ops
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Intense Training (7)
Iron Fist
Light Step
Little Leaguer
Mister Sandman
Mysterious Stranger
Night Person
Ninja
Paralyzing Palm
Scoundrel
Scrounger
Sniper
Strong Back
Swift Learner
Tag!
Thief
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 5 LK 7
Speech, Barter, and Small Guns
Covert Ops
Level 2
Sneak +4 (20), Energy Weapons +5 (25), Unarmed +2 (20), Melee Weapons +4 (20)
Swift Learner
Level 3
Small Guns +1 (35), Lockpick +2 (25), Barter +4 (35), Science +1 (20), Melee Weapons +5 (25), Big Guns +2 (20)
Intense Training (LK)
Level 4
Energy Weapons +5 (30), Speech +4 (35), Repair +4 (20), Medicine +2 (18)
Iron Fist
Level 5
Lockpick +5 (30), Barter +5 (45), Melee Weapons +5 (30)
Scoundrel
Level 6
Sneak +10 (30), Energy Weapons +3 (33), Medicine +2 (20)
Little Leaguer
Level 7
Energy Weapons +2 (35), Unarmed +13 (33)
Fortune Finder
Level 8
Unarmed +12 (45), Melee Weapons +3 (38)
Scrounger
Level 9
Small Guns +10 (45), Lockpick +3 (33), Melee Weapons +2 (40)
Strong Back
Level 10
Small Guns +5 (50), Lockpick +2 (35), Unarmed +5 (50), Barter +3 (48)
Mysterious Stranger
Level 11
Sneak +10 (40), Lockpick +3 (38), Barter +2 (50)
Night Person
Level 12
Sneak +10 (50), Energy Weapons +5 (40)
Fast Metabolism
Level 13
Sneak +3 (53), Lockpick +2 (40), Melee Weapons +10 (50)
Finesse
Level 14
Sneak +7 (60), Energy Weapons +8 (48)
Adamantium Skeleton
Level 15
Sneak +10 (70), Energy Weapons +2 (50), Unarmed +3 (53)
Mister Sandman
Level 16
Lockpick +8 (48), Unarmed +7 (60)
Tag! (Melee Weapons)
Level 17
Lockpick +7 (55), Unarmed +5 (65), Speech +3 (43)
Better Criticals
Level 18
Unarmed +3 (68), Speech +7 (50), Melee Weapons +5 (70)
Chem Resistant
Level 19
Lockpick +5 (60), Unarmed +2 (70), Barter +8 (58)
Paralyzing Palm
Level 20
Lockpick +5 (65), Unarmed +3 (73), Barter +2 (60), Melee Weapons +5 (75)
Grim Reaper's Sprint
Level 21
Sneak +10 (80), Melee Weapons +5 (80)
Ninja
Level 22
Unarmed +7 (80), Barter +8 (68)
Thief
Level 23
Barter +15 (83)
Intense Training (PE)
Level 24
Barter +15 (100)
Intense Training (CH)
Level 25
Unarmed +15 (95)
Intense Training (AG)
Level 26
Sneak +10 (98), Unarmed +5 (100)
Intense Training (LK)
Level 27
Sneak +2 (100), Melee Weapons +13 (94)
Intense Training (LK)
Level 28
Lockpick +9 (82), Melee Weapons +6 (100)
Light Step
Level 29
Lockpick +15 (97)
Sniper
Level 30
Small Guns +2 (55), Energy Weapons +2 (57), Lockpick +3 (100), Speech +2 (55), Explosives +2 (32), Big Guns +4 (25)
Intense Training (PE)
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