Strength
4
 
Perception
5
 
Endurance
8
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
17
 
Big Guns
21
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
15
 
Medicine
17
 
Melee Weapons
13
 
Repair
32
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
21
 
Level 1
ST 4 PE 5 EN 8 CH 6 IN 6 AG 5 LK 6
Energy Weapons, Explosives, and Repair
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