Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
25
 
Big Guns
17
 
Energy Weapons
48
 
Explosives
20
 
Lockpick
20
 
Medicine
30
 
Melee Weapons
17
 
Repair
54
 
Science
67
 
Small Guns
13
 
Sneak
25
 
Speech
13
 
Unarmed
17
 
Comprehension
Educated
Lead Belly
Swift Learner (2)
Level 1
ST 6 PE 7 EN 6 CH 4 IN 8 AG 4 LK 5
Energy Weapons, Repair, and Science
Level 2
Repair +4 (40), Science +14 (50)
Swift Learner
Level 3
Energy Weapons +6 (40), Barter +12 (25)
Swift Learner
Level 4
Sneak +2 (15), Lockpick +1 (20), Explosives +1 (20), Science +10 (60), Medicine +4 (25)
Educated
Level 5
Sneak +10 (25), Repair +6 (46), Medicine +5 (30)
Comprehension
Big Book of Science => Science +2 (62)
Level 6
Energy Weapons +8 (48), Repair +8 (54), Science +5 (67)
Lead Belly
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