Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
7
 
Intelligence
3
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
20
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
37
 
Lockpick
37
 
Medicine
12
 
Melee Weapons
16
 
Repair
27
 
Science
12
 
Small Guns
8
 
Sneak
8
 
Speech
20
 
Unarmed
22
 
Level 1
ST 5 PE 8 EN 8 CH 7 IN 3 AG 1 LK 8
Explosives, Repair, Lockpick
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