Strength
8
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
430
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
50
 
Big Guns
60
 
Energy Weapons
66
 
Explosives
50
 
Lockpick
55
 
Medicine
62
 
Melee Weapons
60
 
Repair
50
 
Science
66
 
Small Guns
74
 
Sneak
76
 
Speech
50
 
Unarmed
70
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Paralyzing Palm
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 7 AG 9 LK 7
Sneak, Small Guns, Melee Weapons
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Level 2
Small Guns +9 (50), Sneak +9 (50)
Lady Killer/Black Widow
Ant Sight
Level 3
Lockpick +18 (40)
Intense Training (ST)
Rad Regeneration
Wired Reflexes
Level 4
Science +18 (40)
Educated
Level 5
Lockpick +5 (45), Science +5 (45), Medicine +11 (33)
Comprehension
Level 6
Small Guns +2 (52), Sneak +2 (52), Melee Weapons +17 (52)
Toughness
Bobblehead (Science)
Bobblehead (Lockpick)
Level 7
Repair +14 (36), Medicine +7 (40)
Bloody Mess
Level 8
Energy Weapons +8 (30), Repair +4 (40), Explosives +8 (30), Medicine +1 (41)
Strong Back
Level 9
Energy Weapons +10 (40), Explosives +10 (40), Medicine +1 (42)
Commando
Level 10
Big Guns +21 (39)
Finesse
Bobblehead (Sneak)
Bobblehead (Small Guns)
Level 11
Unarmed +20 (38), Big Guns +1 (40)
Gunslinger
Level 12
Unarmed +2 (40), Speech +19 (29)
Sniper
Level 13
Speech +1 (30), Barter +20 (30)
Silent Running
Level 14
Speech +10 (40), Explosives +1 (41), Barter +10 (40)
Intense Training (ST)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Level 15
Science +5 (60), Medicine +16 (60)
Cyborg
Level 16
Small Guns +10 (72), Explosives +9 (50), Melee Weapons +2 (56)
Action Boy/Girl
Level 17
Unarmed +5 (45), Speech +5 (45), Repair +1 (41), Barter +5 (45), Big Guns +5 (45)
Better Criticals
Level 18
Unarmed +1 (48), Speech +4 (49), Repair +4 (45), Barter +4 (49), Melee Weapons +4 (60), Big Guns +4 (51)
Intense Training (EN)
Bobblehead (Unarmed)
Level 19
Energy Weapons +9 (59), Unarmed +12 (70)
Paralyzing Palm
Level 20
Energy Weapons +5 (64), Speech +1 (50), Repair +5 (50), Barter +1 (50), Big Guns +9 (60)
Grim Reaper's Sprint
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Big Book of Science => Science +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Guns and Bullets => Small Guns +2 (74)
Nikola Tesla and You => Energy Weapons +2 (66)
Would you like to comment? Sign up for new account, or sign in if you are already a member.