Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Entomologist
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Light Step
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 6 CH 5 IN 6 AG 6 LK 7
Speech, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (20), Lockpick +1 (34), Speech +1 (34), Repair +2 (20), Explosives +2 (20), Barter +4 (22), Science +1 (34), Medicine +2 (30), Big Guns +1 (19)
Intense Training (CH)
Bobblehead (Intelligence)
Level 3
Sneak +2 (20), Small Guns +4 (24), Energy Weapons +2 (20), Speech +2 (36), Repair +2 (24), Explosives +4 (24), Big Guns +1 (20)
Lady Killer/Black Widow
Level 4
Sneak +1 (21), Small Guns +2 (26), Energy Weapons +2 (22), Lockpick +2 (36), Repair +2 (26), Explosives +2 (26), Barter +4 (26), Big Guns +2 (22)
Child at Heart
Level 5
Sneak +5 (26), Small Guns +4 (30), Speech +2 (38), Repair +2 (28), Barter +4 (30)
Comprehension
Level 6
Sneak +4 (30), Repair +1 (29), Explosives +4 (30), Science +4 (40), Medicine +4 (36)
Toughness
Level 7
Energy Weapons +4 (26), Lockpick +4 (40), Repair +3 (32), Explosives +4 (34), Barter +2 (32)
Gunslinger
Ant Might
Level 8
Small Guns +3 (33), Energy Weapons +4 (30), Repair +2 (34), Explosives +2 (36), Barter +6 (38)
Strong Back
Bobblehead (Charisma)
Level 9
Small Guns +1 (34), Repair +6 (40), Explosives +4 (40), Medicine +4 (40), Big Guns +2 (24)
Commando
Bobblehead (Speech)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 10
Small Guns +5 (39), Medicine +6 (46), Big Guns +6 (30)
Finesse
Level 11
Sneak +6 (36), Small Guns +1 (40), Explosives +10 (60)
Animal Friend
Level 12
Sneak +8 (44), Small Guns +4 (44), Energy Weapons +1 (31), Medicine +4 (50)
Pyromaniac
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 13
Sneak +2 (66), Small Guns +6 (60), Energy Weapons +9 (40)
Silent Running
Covert Ops
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 14
Small Guns +3 (66), Lockpick +1 (54), Unarmed +2 (30), Repair +4 (54), Science +1 (54), Melee Weapons +6 (32)
Sniper
Level 15
Energy Weapons +1 (41), Melee Weapons +6 (38), Medicine +10 (60)
Robotics Expert
Bobblehead (Energy Weapons)
Level 16
Energy Weapons +1 (62), Repair +6 (60), Science +6 (60), Melee Weapons +4 (42)
Cyborg
Level 17
Sneak +2 (68), Small Guns +2 (68), Lockpick +6 (60), Repair +4 (64), Melee Weapons +2 (44), Big Guns +1 (41)
Adamantium Skeleton
Level 18
Sneak +2 (70), Small Guns +2 (70), Repair +6 (70), Melee Weapons +6 (50), Big Guns +1 (42)
Action Boy/Girl
Level 19
Energy Weapons +2 (64), Lockpick +4 (64), Science +3 (63), Big Guns +8 (50)
Better Criticals
Level 20
Energy Weapons +6 (70), Lockpick +6 (70), Science +5 (68)
Grim Reaper's Sprint
Level 21
Barter +5 (55), Science +2 (70), Medicine +10 (70)
Life Giver
Level 22
Explosives +2 (62), Barter +5 (60), Melee Weapons +10 (60)
Fast Metabolism
Level 23
Unarmed +9 (39), Explosives +8 (70)
Entomologist
Level 24
Unarmed +11 (50), Speech +2 (52), Barter +2 (62), Big Guns +2 (52)
Concentrated Fire
Level 25
Unarmed +1 (51), Speech +8 (60), Barter +8 (70)
Light Step
Level 26
Unarmed +9 (60), Big Guns +8 (60)
Warmonger
Level 27
Unarmed +4 (64), Speech +4 (64), Melee Weapons +5 (65), Big Guns +4 (64)
Chem Resistant
Level 28
Unarmed +6 (70), Speech +6 (70), Melee Weapons +5 (70)
Chemist
Level 29
Energy Weapons +2 (72), Lockpick +2 (72), Explosives +2 (72), Barter +2 (72), Medicine +1 (71), Big Guns +8 (72)
Explorer
Level 30
Sneak +2 (79), Small Guns +4 (81), Unarmed +2 (79), Speech +2 (77), Repair +2 (77), Science +2 (77), Melee Weapons +2 (81), Medicine +1 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Luck)
Auto Expert
Barkskin
Booster Shot
Ghoul Ecology
Hematophage
Power Armor Training
Pitt Fighter
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (83)
Dean's Electronics => Repair +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Dean's Electronics => Repair +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
Dean's Electronics => Repair +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Dean's Electronics => Repair +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (85)
Guns and Bullets => Small Guns +2 (87)
Grognak the Barbarian => Melee Weapons +2 (85)
Guns and Bullets => Small Guns +2 (89)
Lying, Congressional Style => Speech +2 (79)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
Nikola Tesla and You => Energy Weapons +2 (83)
Nikola Tesla and You => Energy Weapons +2 (85)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (87)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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